Fall of Plaguestone
Different values: 24
=====================================
object {Fall of Plaguestone}
    _id : string {Fall of Plaguestone._id} (all different values)
    img : string {Fall of Plaguestone.img} (2 different values)
        'systems/pf2e/icons/default-icons/npc.svg' (x21)
        'systems/pf2e/icons/default-icons/hazard.svg' (x3)
    items : array<object> {Fall of Plaguestone.items}
        Length: min=1 max=30
        Value type: object {Fall of Plaguestone.items.[]}
            _id : string {Fall of Plaguestone.items.[]._id} (154 different values)
            img : string {Fall of Plaguestone.items.[].img} (43 different values)
            name : string {Fall of Plaguestone.items.[].name} (104 different values)
            sort : integer {Fall of Plaguestone.items.[].sort} (31 different values)
            system : object {Fall of Plaguestone.items.[].system}
                [acBonus] : integer {Fall of Plaguestone.items.[].system.acBonus} (3 different values)
                    1 (x3)
                    2 (x2)
                    3 (x1)
                [actionType] : object {Fall of Plaguestone.items.[].system.actionType}
                    value : string {Fall of Plaguestone.items.[].system.actionType.value} (4 different values)
                        'action' (x23)
                        'passive' (x21)
                        'reaction' (x13)
                        'free' (x1)
                [actions] : object {Fall of Plaguestone.items.[].system.actions}
                    [value] : integer {Fall of Plaguestone.items.[].system.actions.value} (3 different values)
                        2 (x11)
                        1 (x11)
                        3 (x1)
                [attack] : object {Fall of Plaguestone.items.[].system.attack}
                    value : string {Fall of Plaguestone.items.[].system.attack.value} (same value: '')
                [attackEffects] : object {Fall of Plaguestone.items.[].system.attackEffects}
                    [custom] : string {Fall of Plaguestone.items.[].system.attackEffects.custom} (same value: '')
                    value : array<string> {Fall of Plaguestone.items.[].system.attackEffects.value}
                        Length: min=0 max=1
                        Value type: string {Fall of Plaguestone.items.[].system.attackEffects.value.[]} (6 different values)
                            'weeping-wounds' (x1)
                            'knockdown' (x1)
                            'grab' (x1)
                            'fleas' (x1)
                            'tear' (x1)
                            'trip' (x1)
                [baseItem] : string {Fall of Plaguestone.items.[].system.baseItem} (14 different values)
                [bonus] : object {Fall of Plaguestone.items.[].system.bonus}
                    value : integer {Fall of Plaguestone.items.[].system.bonus.value} (14 different values)
                [bonusDamage] : object {Fall of Plaguestone.items.[].system.bonusDamage}
                    value : integer {Fall of Plaguestone.items.[].system.bonusDamage.value} (same value: 0)
                [bulk] : object {Fall of Plaguestone.items.[].system.bulk}
                    capacity : integer {Fall of Plaguestone.items.[].system.bulk.capacity} (same value: 0)
                    heldOrStowed : integer {Fall of Plaguestone.items.[].system.bulk.heldOrStowed} (same value: 0)
                    ignored : integer {Fall of Plaguestone.items.[].system.bulk.ignored} (same value: 0)
                    value : mixed
                        float {Fall of Plaguestone.items.[].system.bulk.value} (same value: 0,1)
                        integer {Fall of Plaguestone.items.[].system.bulk.value} (3 different values)
                            1 (x8)
                            2 (x4)
                            0 (x2)
                [category] : string {Fall of Plaguestone.items.[].system.category} (11 different values)
                [checkPenalty] : integer {Fall of Plaguestone.items.[].system.checkPenalty} (3 different values)
                    -1 (x4)
                    0 (x1)
                    -2 (x1)
                [collapsed] : boolean {Fall of Plaguestone.items.[].system.collapsed} (same value: False)
                [damage] : object {Fall of Plaguestone.items.[].system.damage}
                    [damageType] : string {Fall of Plaguestone.items.[].system.damage.damageType} (7 different values)
                        'piercing' (x8)
                        'fire' (x3)
                        'slashing' (x2)
                        'bludgeoning' (x2)
                        'acid' (x2)
                        'electricity' (x2)
                        'cold' (x1)
                    [dice] : integer {Fall of Plaguestone.items.[].system.damage.dice} (3 different values)
                        1 (x15)
                        2 (x4)
                        0 (x1)
                    [die] : string {Fall of Plaguestone.items.[].system.damage.die} (5 different values)
                        'd6' (x8)
                        'd8' (x5)
                        '' (x3)
                        'd10' (x2)
                        'd4' (x2)
                    [formula] : string {Fall of Plaguestone.items.[].system.damage.formula} (3 different values)
                        '3d6+6' (x2)
                        '2d8+5' (x1)
                        '1d6' (x1)
                    [kind] : string {Fall of Plaguestone.items.[].system.damage.kind} (same value: 'healing')
                    [persistent] : object {Fall of Plaguestone.items.[].system.damage.persistent}
                        [faces] : integer {Fall of Plaguestone.items.[].system.damage.persistent.faces} (same value: 6)
                        number : integer {Fall of Plaguestone.items.[].system.damage.persistent.number} (2 different values)
                            2 (x3)
                            1 (x2)
                        type : string {Fall of Plaguestone.items.[].system.damage.persistent.type} (2 different values)
                            'fire' (x3)
                            'acid' (x2)
                    [type] : string {Fall of Plaguestone.items.[].system.damage.type} (2 different values)
                        'untyped' (x3)
                        'vitality' (x1)
                [deathNote] : boolean {Fall of Plaguestone.items.[].system.deathNote} (same value: True)
                description : object {Fall of Plaguestone.items.[].system.description}
                    [gm] : string {Fall of Plaguestone.items.[].system.description.gm} (same value: '<p>Key to strongbox</p>')
                    value : string {Fall of Plaguestone.items.[].system.description.value} (86 different values)
                [containerId] : string {Fall of Plaguestone.items.[].system.containerId} (same value: 'u1zA8fSPZ0RdHY47')
                [damageRolls] : object {Fall of Plaguestone.items.[].system.damageRolls}
                    [0] : object {Fall of Plaguestone.items.[].system.damageRolls.0}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.0.damage} (6 different values)
                            '1' (x3)
                            '1d6' (x2)
                            '2d8' (x2)
                            '2d6' (x2)
                            '1d12+8' (x1)
                            '1d8' (x1)
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.0.damageType} (5 different values)
                            'acid' (x3)
                            'fire' (x3)
                            'electricity' (x3)
                            'bludgeoning' (x1)
                            'cold' (x1)
                    [05n4pjdvni1od7b4zr02gif] : object {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif.damage} (same value: '2d6+5')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif.damageType} (same value: 'bludgeoning')
                    [09vrpl1gxbk5bnqo91a1j7i] : object {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i.damage} (same value: '1d6+1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i.damageType} (same value: 'piercing')
                    [0rkyduzr8w63kvq1u35oj5] : object {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5.damage} (same value: '1d4+1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5.damageType} (same value: 'bludgeoning')
                    [1] : object {Fall of Plaguestone.items.[].system.damageRolls.1}
                        category : string {Fall of Plaguestone.items.[].system.damageRolls.1.category} (2 different values)
                            'persistent' (x6)
                            'splash' (x3)
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.1.damage} (4 different values)
                            '1d6' (x3)
                            '1' (x3)
                            '2' (x3)
                            '2d6' (x1)
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1.damageType} (4 different values)
                            'acid' (x3)
                            'fire' (x3)
                            'electricity' (x3)
                            'bleed' (x1)
                    [1dfru2u5swkr57uw3q4bl] : object {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl.damage} (same value: '1d8+4')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl.damageType} (same value: 'piercing')
                    [1jxviufyjze98o76oiwl0n] : object {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n.damage} (same value: '1d6')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n.damageType} (same value: 'acid')
                    [2] : object {Fall of Plaguestone.items.[].system.damageRolls.2}
                        category : string {Fall of Plaguestone.items.[].system.damageRolls.2.category} (same value: 'splash')
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.2.damage} (2 different values)
                            '2' (x4)
                            '1' (x3)
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2.damageType} (3 different values)
                            'acid' (x3)
                            'fire' (x3)
                            'cold' (x1)
                    [20bec3njnwyib4vgpikg] : object {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg.damage} (same value: '1d8+4')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg.damageType} (same value: 'slashing')
                    [2en7dpel60fikv7xr9rt7c] : object {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c.damage} (same value: '1d8+2')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c.damageType} (same value: 'bludgeoning')
                    [2hc7unqwqc7skmpycrp5] : object {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5.damage} (same value: '1d4+6')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5.damageType} (same value: 'bludgeoning')
                    [57cde4mg0na1275sz4c52hp] : object {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp.damage} (same value: '1d4+1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp.damageType} (same value: 'slashing')
                    [66i94s07fvve6sy8mqwbr] : object {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr.damage} (same value: '1d4+3')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr.damageType} (same value: 'bludgeoning')
                    [6rbuwrhiztv3k5fn2i1i8c] : object {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c.damage} (same value: '1d8')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c.damageType} (same value: 'piercing')
                    [8n2fepd66r5g0kf7kgw8ii] : object {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii.damage} (same value: '1d6+1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii.damageType} (same value: 'piercing')
                    [8pnbzvboy6kw2235kdj2] : object {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2.damage} (same value: '1d4+2')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2.damageType} (same value: 'bludgeoning')
                    [9yv7dg5mqwgrq9r76404r] : object {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r.damage} (same value: '1d6+3')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r.damageType} (same value: 'bludgeoning')
                    [assgvnxixb8p35zvv4c6w8] : object {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8.damage} (same value: '1d4+5')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8.damageType} (same value: 'bludgeoning')
                    [bve3er68oe7aslmpseo1sn] : object {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn.damage} (same value: '1d3+3')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn.damageType} (same value: 'bludgeoning')
                    [cbgpdxd1eilvcu0r29ipsm] : object {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm.damage} (same value: '1d8+2')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm.damageType} (same value: 'piercing')
                    [cx0k7iguy0e0rr3pi3ev] : object {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev.damage} (same value: '1d6+6')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev.damageType} (same value: 'slashing')
                    [dycxuw6624rovw6ru7o4] : object {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4.damage} (same value: '1d10+2')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4.damageType} (same value: 'piercing')
                    [e5kamx2yk3v7nnh9f1e4] : object {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4.damage} (same value: '1d8+1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4.damageType} (same value: 'piercing')
                    [f4612ivrgldw74h2ixn9] : object {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9.damage} (same value: '1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9.damageType} (same value: 'fire')
                    [gpmb3nmas3o8ej3kzu1r5o] : object {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o.damage} (same value: '1d10+5')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o.damageType} (same value: 'piercing')
                    [kt5ivck9qxplis4490rps] : object {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps.damage} (same value: '1d8+5')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps.damageType} (same value: 'slashing')
                    [lm5sf1g498ss3djrw4h2z] : object {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z.damage} (same value: '1d6+2')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z.damageType} (same value: 'piercing')
                    [mnvfng46mv9t6mfpjl8z] : object {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z.damage} (same value: '1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z.damageType} (same value: 'cold')
                    [mob158p8t6cjjp29ngoi] : object {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi.damage} (same value: '1d8+3')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi.damageType} (same value: 'piercing')
                    [n1a559lred7y6xf2cyt4] : object {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4.damage} (same value: '1d6+2')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4.damageType} (same value: 'piercing')
                    [nc4u5jkwysoygk2c5w7e] : object {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e.damage} (same value: '1d4+1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e.damageType} (same value: 'bludgeoning')
                    [o9k1nqvrsuei1014lqibc] : object {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc.damage} (same value: '1d6+5')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc.damageType} (same value: 'slashing')
                    [p93ediruupc856fa3qunm] : object {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm.damage} (same value: '1d6+5')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm.damageType} (same value: 'bludgeoning')
                    [q4imnblm5uq6ctk6b13x6b] : object {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b.damage} (same value: '1d6+1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b.damageType} (same value: 'piercing')
                    [q9j8032ld9wejpf71ee5] : object {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5.damage} (same value: '1d10+5')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5.damageType} (same value: 'bludgeoning')
                    [qtgmeeovu6293uli2w8v3] : object {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3.damage} (same value: '1d8+5')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3.damageType} (same value: 'bludgeoning')
                    [rog0seeifjsp345c0itf] : object {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf.damage} (same value: '2d6+6')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf.damageType} (same value: 'piercing')
                    [sf4xrlxw9d3cmlfzu4adp] : object {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp.damage} (same value: '1d8+4')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp.damageType} (same value: 'bludgeoning')
                    [uww959ro6psa3jwjc33l2] : object {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2.damage} (same value: '1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2.damageType} (same value: 'fire')
                    [xhx2knv14q8hxrwo1nvd8] : object {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8.damage} (same value: '1d6+5')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8.damageType} (same value: 'piercing')
                    cvjgzpkcc17lfq3d19h9 : object {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9.damage} (same value: '1d8+2')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9.damageType} (same value: 'bludgeoning')
                    [ya1us9msyfstr6aa144xq] : object {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq.damage} (same value: '1d4+5')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq.damageType} (same value: 'bludgeoning')
                    [ze18q05c3teuiq6eaiyqk] : object {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk.damage} (same value: '2d4+1')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk.damageType} (same value: 'piercing')
                    [zmukpd8xh4ngxdry3shrg] : object {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg.damage} (same value: '1d4')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg.damageType} (same value: 'acid')
                    [zysa3jfnsw98r2us8ukbrq] : object {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq}
                        damage : string {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq.damage} (same value: '1d4')
                        damageType : string {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq.damageType} (same value: 'electricity')
                [dexCap] : integer {Fall of Plaguestone.items.[].system.dexCap} (3 different values)
                    3 (x3)
                    4 (x2)
                    2 (x1)
                [equipped] : object {Fall of Plaguestone.items.[].system.equipped}
                    carryType : string {Fall of Plaguestone.items.[].system.equipped.carryType} (2 different values)
                        'worn' (x35)
                        'held' (x12)
                    [handsHeld] : integer {Fall of Plaguestone.items.[].system.equipped.handsHeld} (3 different values)
                        0 (x23)
                        1 (x11)
                        2 (x1)
                    [inSlot] : boolean {Fall of Plaguestone.items.[].system.equipped.inSlot} (same value: True)
                    [invested] : empty
                [group] : string {Fall of Plaguestone.items.[].system.group} (8 different values)
                    'bomb' (x9)
                    'leather' (x5)
                    'knife' (x5)
                    'crossbow' (x2)
                    'bow' (x1)
                    'sword' (x1)
                    'club' (x1)
                    'axe' (x1)
                [hardness] : integer {Fall of Plaguestone.items.[].system.hardness} (same value: 0)
                [hp] : object {Fall of Plaguestone.items.[].system.hp}
                    max : integer {Fall of Plaguestone.items.[].system.hp.max} (same value: 0)
                    value : integer {Fall of Plaguestone.items.[].system.hp.value} (same value: 0)
                [level] : object {Fall of Plaguestone.items.[].system.level}
                    value : integer {Fall of Plaguestone.items.[].system.level.value} (6 different values)
                        0 (x26)
                        3 (x8)
                        1 (x8)
                        5 (x3)
                        4 (x1)
                        6 (x1)
                [material] : object {Fall of Plaguestone.items.[].system.material}
                    [grade] : empty
                    [type] : empty
                [price] : object {Fall of Plaguestone.items.[].system.price}
                    [per] : integer {Fall of Plaguestone.items.[].system.price.per} (same value: 10)
                    value : object {Fall of Plaguestone.items.[].system.price.value}
                        [gp] : integer {Fall of Plaguestone.items.[].system.price.value.gp} (14 different values)
                        [pp] : integer {Fall of Plaguestone.items.[].system.price.value.pp} (same value: 1)
                        [sp] : integer {Fall of Plaguestone.items.[].system.price.value.sp} (6 different values)
                            2 (x3)
                            1 (x3)
                            7 (x2)
                            9 (x1)
                            6 (x1)
                            4 (x1)
                [proficient] : object {Fall of Plaguestone.items.[].system.proficient}
                    value : integer {Fall of Plaguestone.items.[].system.proficient.value} (same value: 0)
                publication : object {Fall of Plaguestone.items.[].system.publication}
                    license : string {Fall of Plaguestone.items.[].system.publication.license} (2 different values)
                        'OGL' (x153)
                        'ORC' (x1)
                    remaster : boolean {Fall of Plaguestone.items.[].system.publication.remaster} (2 different values)
                        False (x153)
                        True (x1)
                    title : string {Fall of Plaguestone.items.[].system.publication.title} (5 different values)
                        '' (x96)
                        'Pathfinder Core Rulebook' (x41)
                        'Pathfinder Bestiary' (x13)
                        'Pathfinder Adventure: The Fall of Plaguestone' (x3)
                        'Pathfinder Player Core' (x1)
                [mod] : object {Fall of Plaguestone.items.[].system.mod}
                    value : integer {Fall of Plaguestone.items.[].system.mod.value} (same value: 5)
                [quantity] : integer {Fall of Plaguestone.items.[].system.quantity} (8 different values)
                    1 (x27)
                    2 (x11)
                    4 (x4)
                    40 (x1)
                    10 (x1)
                    6 (x1)
                    3 (x1)
                    38 (x1)
                [range] : integer {Fall of Plaguestone.items.[].system.range} (4 different values)
                    20 (x9)
                    100 (x1)
                    120 (x1)
                    30 (x1)
                [reload] : object {Fall of Plaguestone.items.[].system.reload}
                    value : string {Fall of Plaguestone.items.[].system.reload.value} (5 different values)
                        '-' (x12)
                        '' (x5)
                        '0' (x1)
                        '2' (x1)
                        '1' (x1)
                rules : ignored (Foundry rules object) {Fall of Plaguestone.items.[].system.rules}
                [runes] : object {Fall of Plaguestone.items.[].system.runes}
                    potency : integer {Fall of Plaguestone.items.[].system.runes.potency} (2 different values)
                        0 (x22)
                        1 (x4)
                    property : array<> {Fall of Plaguestone.items.[].system.runes.property}
                        Length: min=0 max=0
                        Value type: empty
                    [resilient] : integer {Fall of Plaguestone.items.[].system.runes.resilient} (same value: 0)
                    [striking] : integer {Fall of Plaguestone.items.[].system.runes.striking} (2 different values)
                        0 (x19)
                        1 (x1)
                [size] : string {Fall of Plaguestone.items.[].system.size} (same value: 'med')
                [slug] : string {Fall of Plaguestone.items.[].system.slug} (46 different values)
                [speedPenalty] : integer {Fall of Plaguestone.items.[].system.speedPenalty} (2 different values)
                    0 (x5)
                    -5 (x1)
                [splashDamage] : object {Fall of Plaguestone.items.[].system.splashDamage}
                    [value] : integer {Fall of Plaguestone.items.[].system.splashDamage.value} (3 different values)
                        0 (x8)
                        2 (x5)
                        1 (x3)
                [stackGroup] : string {Fall of Plaguestone.items.[].system.stackGroup} (3 different values)
                    'coins' (x3)
                    'arrows' (x1)
                    'bolts' (x1)
                [stowing] : boolean {Fall of Plaguestone.items.[].system.stowing} (same value: False)
                [strength] : integer {Fall of Plaguestone.items.[].system.strength} (3 different values)
                    0 (x3)
                    1 (x2)
                    2 (x1)
                [traits] : object {Fall of Plaguestone.items.[].system.traits}
                    rarity : string {Fall of Plaguestone.items.[].system.traits.rarity} (2 different values)
                        'common' (x147)
                        'uncommon' (x6)
                    value : array<string> {Fall of Plaguestone.items.[].system.traits.value}
                        Length: min=0 max=6
                        Value type: string {Fall of Plaguestone.items.[].system.traits.value.[]} (49 different values)
                [usage] : object {Fall of Plaguestone.items.[].system.usage}
                    value : string {Fall of Plaguestone.items.[].system.usage.value} (6 different values)
                        'held-in-one-hand' (x31)
                        'held-in-two-hands' (x3)
                        'held-in-one-plus-hands' (x1)
                        'worneyepiece' (x1)
                        'wornbracers' (x1)
                        'worn' (x1)
                [uses] : object {Fall of Plaguestone.items.[].system.uses}
                    autoDestroy : boolean {Fall of Plaguestone.items.[].system.uses.autoDestroy} (same value: True)
                    max : integer {Fall of Plaguestone.items.[].system.uses.max} (same value: 1)
                    value : integer {Fall of Plaguestone.items.[].system.uses.value} (same value: 1)
                [weaponType] : object {Fall of Plaguestone.items.[].system.weaponType}
                    value : string {Fall of Plaguestone.items.[].system.weaponType.value} (2 different values)
                        'melee' (x31)
                        'ranged' (x17)
            type : string {Fall of Plaguestone.items.[].type} (9 different values)
                'action' (x58)
                'melee' (x48)
                'weapon' (x20)
                'consumable' (x12)
                'armor' (x6)
                'equipment' (x5)
                'treasure' (x3)
                'lore' (x1)
                'backpack' (x1)
            [_stats] : object {Fall of Plaguestone.items.[]._stats}
                compendiumSource : string {Fall of Plaguestone.items.[]._stats.compendiumSource} (44 different values)
            [flags] : object {Fall of Plaguestone.items.[].flags}
                pf2e : object {Fall of Plaguestone.items.[].flags.pf2e}
                    linkedWeapon : string {Fall of Plaguestone.items.[].flags.pf2e.linkedWeapon} (19 different values)
    name : string {Fall of Plaguestone.name} (all different values)
    system : object {Fall of Plaguestone.system}
        [abilities] : object {Fall of Plaguestone.system.abilities}
            cha : object {Fall of Plaguestone.system.abilities.cha}
                mod : integer {Fall of Plaguestone.system.abilities.cha.mod} (8 different values)
                    0 (x8)
                    -2 (x6)
                    -1 (x2)
                    -4 (x1)
                    -5 (x1)
                    2 (x1)
                    1 (x1)
                    -3 (x1)
            con : object {Fall of Plaguestone.system.abilities.con}
                mod : integer {Fall of Plaguestone.system.abilities.con.mod} (6 different values)
                    1 (x5)
                    2 (x5)
                    3 (x5)
                    4 (x3)
                    5 (x2)
                    0 (x1)
            dex : object {Fall of Plaguestone.system.abilities.dex}
                mod : integer {Fall of Plaguestone.system.abilities.dex.mod} (5 different values)
                    4 (x7)
                    3 (x6)
                    2 (x4)
                    1 (x3)
                    -4 (x1)
            int : object {Fall of Plaguestone.system.abilities.int}
                mod : integer {Fall of Plaguestone.system.abilities.int.mod} (8 different values)
                    -4 (x9)
                    2 (x2)
                    -5 (x2)
                    1 (x2)
                    0 (x2)
                    4 (x2)
                    -1 (x1)
                    3 (x1)
            str : object {Fall of Plaguestone.system.abilities.str}
                mod : integer {Fall of Plaguestone.system.abilities.str.mod} (6 different values)
                    2 (x5)
                    1 (x5)
                    5 (x4)
                    4 (x4)
                    3 (x2)
                    -1 (x1)
            wis : object {Fall of Plaguestone.system.abilities.wis}
                mod : integer {Fall of Plaguestone.system.abilities.wis.mod} (3 different values)
                    1 (x9)
                    0 (x7)
                    2 (x5)
        attributes : object {Fall of Plaguestone.system.attributes}
            ac : object {Fall of Plaguestone.system.attributes.ac}
                [details] : string {Fall of Plaguestone.system.attributes.ac.details} (same value: '')
                value : integer {Fall of Plaguestone.system.attributes.ac.value} (10 different values)
                    16 (x5)
                    17 (x4)
                    18 (x3)
                    19 (x3)
                    21 (x3)
                    20 (x2)
                    12 (x1)
                    13 (x1)
                    15 (x1)
                    22 (x1)
            [allSaves] : object {Fall of Plaguestone.system.attributes.allSaves}
                value : string {Fall of Plaguestone.system.attributes.allSaves.value} (2 different values)
                    '' (x20)
                    'many minds' (x1)
            hp : object {Fall of Plaguestone.system.attributes.hp}
                details : string {Fall of Plaguestone.system.attributes.hp.details} (same value: '')
                max : integer {Fall of Plaguestone.system.attributes.hp.max} (17 different values)
                temp : integer {Fall of Plaguestone.system.attributes.hp.temp} (same value: 0)
                value : integer {Fall of Plaguestone.system.attributes.hp.value} (18 different values)
                [tempmax] : integer {Fall of Plaguestone.system.attributes.hp.tempmax} (same value: 0)
            [hardness] : integer {Fall of Plaguestone.system.attributes.hardness} (2 different values)
                8 (x2)
                5 (x1)
            [hasHealth] : boolean {Fall of Plaguestone.system.attributes.hasHealth} (same value: True)
            [immunities] : array<object> {Fall of Plaguestone.system.attributes.immunities}
                Length: min=0 max=4
                Value type: object {Fall of Plaguestone.system.attributes.immunities.[]}
                    type : string {Fall of Plaguestone.system.attributes.immunities.[].type} (8 different values)
                        'precision' (x5)
                        'critical-hits' (x4)
                        'acid' (x3)
                        'visual' (x2)
                        'swarm-mind' (x1)
                        'unconscious' (x1)
                        'fire' (x1)
                        'cold' (x1)
            [resistances] : array<object> {Fall of Plaguestone.system.attributes.resistances}
                Length: min=1 max=3
                Value type: object {Fall of Plaguestone.system.attributes.resistances.[]}
                    exceptions : array<string> {Fall of Plaguestone.system.attributes.resistances.[].exceptions}
                        Length: min=1 max=1
                        Value type: string {Fall of Plaguestone.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning')
                    type : string {Fall of Plaguestone.system.attributes.resistances.[].type} (4 different values)
                        'bludgeoning' (x2)
                        'piercing' (x2)
                        'slashing' (x1)
                        'physical' (x1)
                    value : integer {Fall of Plaguestone.system.attributes.resistances.[].value} (2 different values)
                        5 (x5)
                        2 (x1)
            [speed] : object {Fall of Plaguestone.system.attributes.speed}
                otherSpeeds : array<object> {Fall of Plaguestone.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=2
                    Value type: object {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[]}
                        type : string {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[].type} (3 different values)
                            'climb' (x6)
                            'swim' (x2)
                            'fly' (x1)
                        value : integer {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[].value} (2 different values)
                            10 (x5)
                            20 (x4)
                value : integer {Fall of Plaguestone.system.attributes.speed.value} (6 different values)
                    25 (x6)
                    20 (x5)
                    30 (x5)
                    35 (x3)
                    0 (x1)
                    10 (x1)
            [stealth] : object {Fall of Plaguestone.system.attributes.stealth}
                details : string {Fall of Plaguestone.system.attributes.stealth.details} (same value: '<p>(trained)</p>')
                value : integer {Fall of Plaguestone.system.attributes.stealth.value} (3 different values)
                    7 (x1)
                    12 (x1)
                    10 (x1)
            [weaknesses] : array<object> {Fall of Plaguestone.system.attributes.weaknesses}
                Length: min=1 max=2
                Value type: object {Fall of Plaguestone.system.attributes.weaknesses.[]}
                    type : string {Fall of Plaguestone.system.attributes.weaknesses.[].type} (4 different values)
                        'fire' (x2)
                        'area-damage' (x1)
                        'splash-damage' (x1)
                        'cold' (x1)
                    value : integer {Fall of Plaguestone.system.attributes.weaknesses.[].value} (same value: 5)
        details : object {Fall of Plaguestone.system.details}
            [blurb] : string {Fall of Plaguestone.system.details.blurb} (same value: '')
            [languages] : object {Fall of Plaguestone.system.details.languages}
                details : string {Fall of Plaguestone.system.details.languages.details} (2 different values)
                    '' (x19)
                    '(can\'t speak), empathy link' (x2)
                value : array<string> {Fall of Plaguestone.system.details.languages.value}
                    Length: min=0 max=4
                    Value type: string {Fall of Plaguestone.system.details.languages.value.[]} (4 different values)
                        'common' (x9)
                        'orcish' (x5)
                        'elven' (x2)
                        'goblin' (x1)
            level : object {Fall of Plaguestone.system.details.level}
                value : integer {Fall of Plaguestone.system.details.level.value} (7 different values)
                    2 (x7)
                    4 (x5)
                    3 (x4)
                    1 (x3)
                    -1 (x2)
                    0 (x2)
                    5 (x1)
            [privateNotes] : string {Fall of Plaguestone.system.details.privateNotes} (same value: '')
            [publicNotes] : string {Fall of Plaguestone.system.details.publicNotes} (4 different values)
            publication : object {Fall of Plaguestone.system.details.publication}
                license : string {Fall of Plaguestone.system.details.publication.license} (same value: 'OGL')
                remaster : boolean {Fall of Plaguestone.system.details.publication.remaster} (same value: False)
                title : string {Fall of Plaguestone.system.details.publication.title} (same value: 'Pathfinder Adventure: The Fall of Plaguestone')
            [description] : string {Fall of Plaguestone.system.details.description} (3 different values)
                '<p>A pressure-sensitive floorboard connects to a beam holding up debris in the crawlway\'s ceiling.</p>' (x1)
                '<p>Compartments in the ceiling are rigged to drop a freezing alchemical liquid into the entire room if the door is opened without using the key.</p>' (x1)
                '<p>An old heavy crossbow is hidden in a pile of trash, loaded with a wooden spear, and connected to the rope holding the door.</p>' (x1)
            [disable] : string {Fall of Plaguestone.system.details.disable} (3 different values)
                '<p>@Check[thievery|dc:15|name:Disable Trap|traits:mechanical,trap,hazard] (trained) on the floorboard before the debris falls</p>' (x1)
                '<p>@Check[thievery|dc:20|name:Disable Ice Fall|traits:mechanical,trap] (trained) on the door allows it to be opened without springing the trap.</p>' (x1)
                '<p>@Check[thievery|dc:18|traits:action:disable-a-device]{Thievery (trained)} on the rope allows a PC to tie the rope off and open the door without setting off the trap.</p>' (x1)
            [isComplex] : boolean {Fall of Plaguestone.system.details.isComplex} (same value: False)
            [rarity] : object {Fall of Plaguestone.system.details.rarity}
                value : string {Fall of Plaguestone.system.details.rarity.value} (same value: '')
            [reset] : string {Fall of Plaguestone.system.details.reset} (same value: '')
            [routine] : string {Fall of Plaguestone.system.details.routine} (same value: '')
        [initiative] : object {Fall of Plaguestone.system.initiative}
            statistic : string {Fall of Plaguestone.system.initiative.statistic} (same value: 'perception')
        [perception] : object {Fall of Plaguestone.system.perception}
            details : string {Fall of Plaguestone.system.perception.details} (same value: '')
            mod : integer {Fall of Plaguestone.system.perception.mod} (9 different values)
                6 (x5)
                9 (x5)
                5 (x3)
                8 (x2)
                7 (x2)
                2 (x1)
                11 (x1)
                10 (x1)
                4 (x1)
            senses : array<object> {Fall of Plaguestone.system.perception.senses}
                Length: min=0 max=2
                Value type: object {Fall of Plaguestone.system.perception.senses.[]}
                    [acuity] : string {Fall of Plaguestone.system.perception.senses.[].acuity} (2 different values)
                        'imprecise' (x9)
                        'precise' (x2)
                    [range] : integer {Fall of Plaguestone.system.perception.senses.[].range} (2 different values)
                        30 (x10)
                        60 (x1)
                    type : string {Fall of Plaguestone.system.perception.senses.[].type} (5 different values)
                        'darkvision' (x8)
                        'scent' (x7)
                        'low-light-vision' (x6)
                        'motion-sense' (x2)
                        'tremorsense' (x2)
            [vision] : boolean {Fall of Plaguestone.system.perception.vision} (same value: False)
        [resources] : object {Fall of Plaguestone.system.resources}
        saves : object {Fall of Plaguestone.system.saves}
            fortitude : object {Fall of Plaguestone.system.saves.fortitude}
                saveDetail : string {Fall of Plaguestone.system.saves.fortitude.saveDetail} (same value: '')
                value : integer {Fall of Plaguestone.system.saves.fortitude.value} (10 different values)
                    11 (x7)
                    8 (x3)
                    6 (x3)
                    7 (x2)
                    4 (x2)
                    10 (x2)
                    9 (x2)
                    15 (x1)
                    5 (x1)
                    12 (x1)
            reflex : object {Fall of Plaguestone.system.saves.reflex}
                saveDetail : string {Fall of Plaguestone.system.saves.reflex.saveDetail} (same value: '')
                value : integer {Fall of Plaguestone.system.saves.reflex.value} (10 different values)
                    10 (x5)
                    6 (x3)
                    8 (x3)
                    11 (x3)
                    7 (x3)
                    9 (x2)
                    3 (x2)
                    2 (x1)
                    5 (x1)
                    13 (x1)
            will : object {Fall of Plaguestone.system.saves.will}
                saveDetail : string {Fall of Plaguestone.system.saves.will.saveDetail} (same value: '')
                value : integer {Fall of Plaguestone.system.saves.will.value} (8 different values)
                    7 (x6)
                    6 (x4)
                    4 (x4)
                    0 (x3)
                    3 (x2)
                    9 (x2)
                    8 (x2)
                    2 (x1)
        [skills] : object {Fall of Plaguestone.system.skills}
            [acrobatics] : object {Fall of Plaguestone.system.skills.acrobatics}
                base : integer {Fall of Plaguestone.system.skills.acrobatics.base} (6 different values)
                    9 (x4)
                    8 (x3)
                    11 (x2)
                    5 (x2)
                    4 (x1)
                    7 (x1)
            [arcana] : object {Fall of Plaguestone.system.skills.arcana}
                base : integer {Fall of Plaguestone.system.skills.arcana.base} (same value: 11)
            [athletics] : object {Fall of Plaguestone.system.skills.athletics}
                base : integer {Fall of Plaguestone.system.skills.athletics.base} (9 different values)
                    8 (x4)
                    6 (x3)
                    13 (x2)
                    11 (x2)
                    5 (x1)
                    3 (x1)
                    10 (x1)
                    15 (x1)
                    12 (x1)
                [special] : array<object> {Fall of Plaguestone.system.skills.athletics.special}
                    Length: min=1 max=1
                    Value type: object {Fall of Plaguestone.system.skills.athletics.special.[]}
                        base : integer {Fall of Plaguestone.system.skills.athletics.special.[].base} (same value: 5)
                        label : string {Fall of Plaguestone.system.skills.athletics.special.[].label} (same value: 'to Climb or Swim')
                        predicate : array<object> {Fall of Plaguestone.system.skills.athletics.special.[].predicate}
                            Length: min=1 max=1
                            Value type: object {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[]}
                                or : array<string> {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[].or}
                                    Length: min=2 max=2
                                    Value type: string {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values)
                                        'action:climb' (x1)
                                        'action:swim' (x1)
            [crafting] : object {Fall of Plaguestone.system.skills.crafting}
                base : integer {Fall of Plaguestone.system.skills.crafting.base} (3 different values)
                    13 (x2)
                    8 (x1)
                    9 (x1)
            [diplomacy] : object {Fall of Plaguestone.system.skills.diplomacy}
                base : integer {Fall of Plaguestone.system.skills.diplomacy.base} (2 different values)
                    8 (x2)
                    7 (x1)
            [intimidation] : object {Fall of Plaguestone.system.skills.intimidation}
                base : integer {Fall of Plaguestone.system.skills.intimidation.base} (3 different values)
                    8 (x2)
                    7 (x2)
                    10 (x1)
            [medicine] : object {Fall of Plaguestone.system.skills.medicine}
                base : integer {Fall of Plaguestone.system.skills.medicine.base} (same value: 9)
            [nature] : object {Fall of Plaguestone.system.skills.nature}
                base : integer {Fall of Plaguestone.system.skills.nature.base} (same value: 7)
            [stealth] : object {Fall of Plaguestone.system.skills.stealth}
                base : integer {Fall of Plaguestone.system.skills.stealth.base} (7 different values)
                    7 (x4)
                    8 (x4)
                    4 (x2)
                    9 (x2)
                    6 (x1)
                    11 (x1)
                    5 (x1)
                [special] : array<object> {Fall of Plaguestone.system.skills.stealth.special}
                    Length: min=1 max=1
                    Value type: object {Fall of Plaguestone.system.skills.stealth.special.[]}
                        base : integer {Fall of Plaguestone.system.skills.stealth.special.[].base} (same value: 12)
                        label : string {Fall of Plaguestone.system.skills.stealth.special.[].label} (same value: 'if hiding inside a body')
                        predicate : array<string> {Fall of Plaguestone.system.skills.stealth.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Fall of Plaguestone.system.skills.stealth.special.[].predicate.[]} (same value: 'hiding-in-body')
            [survival] : object {Fall of Plaguestone.system.skills.survival}
                base : integer {Fall of Plaguestone.system.skills.survival.base} (3 different values)
                    7 (x2)
                    8 (x1)
                    6 (x1)
        traits : object {Fall of Plaguestone.system.traits}
            rarity : string {Fall of Plaguestone.system.traits.rarity} (3 different values)
                'unique' (x11)
                'common' (x10)
                'rare' (x3)
            size : object {Fall of Plaguestone.system.traits.size}
                value : string {Fall of Plaguestone.system.traits.size.value} (3 different values)
                    'med' (x15)
                    'lg' (x5)
                    'sm' (x4)
            value : array<string> {Fall of Plaguestone.system.traits.value}
                Length: min=1 max=5
                Value type: string {Fall of Plaguestone.system.traits.value.[]} (17 different values)
        [creatureType] : string {Fall of Plaguestone.system.creatureType} (same value: '')
        [customModifiers] : object {Fall of Plaguestone.system.customModifiers}
        [statusEffects] : array<> {Fall of Plaguestone.system.statusEffects}
            Length: min=0 max=0
            Value type: empty
    type : string {Fall of Plaguestone.type} (2 different values)
        'npc' (x21)
        'hazard' (x3)